I think this application illustrates the benefits of applying the mindset, the general principles (but not the full methodology). My interest in JTBD was piqued by thinking about how we could apply it to help Smart Insights members. Identify segments that are under-servedĮxample: How we use JTBD thinking to help Smart Insights customers.Identify messaging to appeal to different personas.Research technique to identify customer needs.Enables audit of marketing maturity based on JTBD across RACE needed for always-on marketing programmes.Identifies segments / personas within an organization which have different planning needs.Identifies customer needs from improved planning processes.The main areas of which JTBD can be applied to marketing are: It’s focused on supporting customers complete their tasks more effectively and efficiently in B2B and B2C markets. It is also known as Outcome-driven Innovation (ODI) ®, a strategy and innovation process created by Tony Ulwick founder of Strategyn who have run many projects using it since 1991. Jobs-to-be done is a methodology aimed at driving growth by improving value propositions as part of new product development (NPD). ![]() However, I’m seeing people applying the framework in customer experience and startup online value proposition also. Knowledge of it tends to be limited to marketers outside of market research and product management. Do you know JTBD? In my experience, it’s not well-known amongst marketers.
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![]() I can imagine if you want to do this a lot it could be a bit tedious though. To access this handwriting to text feature you need to select the text to be converted using the cut tool and then push the “convert to text”, button. So, I rate Notability pretty highly here. For the words that tripped it up, I could also barely recognize the letter. It was not 100% and nor would I expect it to be. Even with that, and my handwriting which closely resembles a three-year-old’s scribble, Notability’s handwriting handled it admirably. ![]() I did not have a newfangled Apple Pencil to use for the review and so I had to resort to an old-school rubber tipped stylus. ![]() I want to get to the stuff that I find worthy of mentioning. In this section, I will not waste any time on the basic features in this Notability review. I will discuss these features a little more in the next section of this Notability review. In the end, I found it easy to get to grips with. Those icons allow you to control the main functions necessary to make notes,īeyond these basic features for adding notes, you can also access more complicated features from this main screen such as adding voice notes, search features and adding multimedia content – internet clippings, pictures from your gallery and so on. The interface is shown in the screenshot below and as you can see it is uncluttered with self-explanatory icons along the top. Any user should be able to get up to speed with it in minutes. Generally speaking, the user interfaces of note-taking apps are none too complicated, and nor should they be. If all of this is sounding good, then progress with this Notability review. Internet connectivity, cameras, audio and so on all can now be integrated with your handwritten notes. Thankfully, with recent tablets and powerful handwriting recognition, the need for learning another alphabet has been removed.Īn early indication of script to text, the Palm Pilotīeyond handwriting recognition, modern tablets have a raft of the other bells and whistles that compliment note taking very well. Back then, the user had to learn a new alphabet in order to digitise their handwriting. I still remember my old palm pilot from many years ago. Such features are a relatively new phenomenon, enabled by a new wave of powerful tablets and accompanying accurate(but expensive!) stylus. Pen and paper may well fulfill your needs, especially with the kind of pimping this has been receiving from the likes of bullet journals. If you don’t really need these kinds of advantages then you may want to think again if digital notes are really what you need.
Then I defined two other arrays (named "$1-velocity" and "$1-duration") using, and a horizontal radio button to allow the user to select which of the two arrays to display. Rather than try to display two arrays in the same graph, I defined one array (named "$1-array"), the only one which actually gets displayed, using the Put menu. I decided to redesign the thing, taking a different approach. Would be super cool, if you could help me out again. I have no idea and what I tried didn't worked. This is defenitely to complicated for me. So a constant smoothing or clocked bang is also not an option. ![]() And it should also detect, if I move the rotary fast or slow. For example the left outlet for lower values and the right outlet for higher values. I think I maybe need a algorythm, which looks if the values in a time period are getting higher or lower and then send out bangs on two seperate outlets. It works fine, but it isn't like that, that if you move a rotary in one direction, every value one by another is perfectly lower or higher. Also the midi values which the houston sends arent perfect smooth. How can I make pure Data know, if I am turning my knob in the left direction or in the right direction? There is also the problem, which I mentioned above, that I set the momentary value everytime, I move the rotary, so that I get a unlimited amount of possible rotary move "clicks". Everytime the Houston Rotary value changes, it sends Mackie "midi click values" according to the amount of midi value changes of the houston.īUT the problem is, that this is working only in one direction. With this method I got it to work to imitate a Mackie Rotary knob. With this updated values from the DAW, I can force my rotary knobs, that they don't stop to send values, because they are set to the values, which the DAW sends, every time I turn a knob. This is good, I send this values to my houston controller and can update the rotary values and LEDs. The DAW sends 11 values for the Houston LEDs. So, I did this patch as a momentary state: So if I turn a rotary, it will update it's LEDs and stops sending midi messages when it reaches the maximum or minimum value. AND it is updating the rotary limit by itself. "When the VPots are rotated rapidly, a message equal to the number of clicks is sent."īUT the Houston controller instead is sending values like it's faders with 15 (MSB) and 128(LSB) values. If you turn it right, it sends midi messages wich contains the value 1 and if you turn it down it sends messages wich are containing the value 65. If you are turning a rotary knob, it sends out a number of midi messages: The problem is, that the Mackie Controller send simple clicks to the DAW. The Faders are working fine as I mentioned above, but there is a problem with the rotary knobs, wich I can't handle alone and hope you can help me. The Faders and Rotary Knobs and normal knobs are the most important of this controller I guess. One defenitely get's some helpful information on the screen from the DAW. Maybe there is a method wich will work better but this subject eats too much time for me at the moment and it works rough okay. ![]() So i did a list algorithm, which deletes spaces of the mackie message until the message fits on the 40 character line. But it is with bugs, because the LCD Screen of the Houston has 40 characters for one line and the Mackie Universal Pro has 56 Characters. ![]() I got the Faders and the normal knobs to work. Will upload it to the internet community, when I am finished for the handful of people that maybe are also using this controller. I am doing a Steinberg Houston to Mackie Control emulation at the moment, to use my controller with other DAWs than Cubase/Nuendo. You helped me so much, with my last question here (the Faders are working dope now): The rest will help you to get a better understanding of my situation. But the bold text at the bottom is my main question. #X text 309 234 property jsarguments in JS Ī patch from the pd-list, does not open in ? #X text 309 212 args are available through #X text 309 191 Load JavaScript file js-help.js #X text 413 244 property jsarguments in JS #X text 412 225 args are available through #X text 412 204 Load JavaScript file js-help.js This helpfile of PDjs appears blank in Vanilla: ![]() As discussed above, to open WRF file you just need to follow the steps below. WebEx Network Recording Player can not only be used to watch WRF recordings but also used as a WRF to ARF converter and convert ARF to MP4. ![]() The WebEx Network Recording Player is the official recommended player. If you don't like the online converting method mentioned above, you can use WebEx Network Recording Player to Convert WRF to MP4. Part 4: How to Convert WRF to MP4 with WebEx Player When it has finished, you can click OK button to open the output folder and playback the MP4 files on any device you want. Step 3: After that, you can select “MP4” (the default output format) at the bottom, and click “Convert” button to convert WRF to MP4. You can also set audio settings like audio encoder, channel, sample rate and bitrate. Step 2: After uploading, you can click the gear icon to adjust the video settings like encoder, resolution, frame rate, bitrate to your satisfaction and get a suitable file for your device. Click the “Add Files to Convert” button to download the converter launcher and upload your WRF file you want to convert to MP4. And then you can access to the video online program to convert WRF to MP4. Step 1: Enter “ ” in the address bar for any of the browser. So this tutorial teaches you how to convert WRF to MP4 online without downloading any software. AnyMP4 Free Online Video Converter is a powerful online WRF to MP4 converter that convert WRF video files to MP4 free online on any of your browser. Maybe many people will run into such a problem, and they don’t want to download any video software. wrf file ending which is not compatible with many media players or portable devices. If someone just sent some files from WebEx webcast, you might not be able to playback the files directly. Part 3: How to Convert WRF to MP4 Online with Online Converter You also can use this method to convert ARF to MP4. Step 5: When everything is prepared, preview the output files in the Preview windows before clicking " Convert All" button to convert WRF files to MP4. You can adjust the video settings to your satisfaction before converting WRF to MP4 files accordingly. Step 4: Check the video file by clicking "Edit" icon. Then click "Save to" column and define the output folder to save the MP4 files. Step 3: Click "Profile" column and choose MP4 as the output format. You can playback the WRF files within the program. Step 2: Click " Add Files" button at the top left corner and add the WRF files to the program. Step 1: Download and install PC or Mac version according to the operating system. With only one click, you can get any format you want. Not just MP4 format you can convert to, but more than 500 output formats you can convert to. and enjoy them with your friends on different devices. With AnyMP4 Video Converter Ultimate, you can easily convert WRF to MP4, VOB to MP4, M4V to MP4, AVI to MP4, etc. ![]() Part 2: Convert WRF to MP4 with AnyMP4 Video Converter UltimateĪnyMP4 Video Converter Ultimate is the most comprehensive converter, which has succeeded in helping numerous customers with their video conversion needs. While all settings are made, just click the "REC" button once you play your WRF file with theWRF or ARF player on computer.ĭuring the process, you can edit the recording further like add a callout, draw a line, pain an arrow, etc.Ĭlick the stop button to preview the recording file, where you can clip the recording file, and click "Save" to save WRF to MP4. Otherwise, you should click "Custom" to select "Fixed region" or "Select region/window".Ĭlick "Settings" button and navigate the "Output" tab to select the output video format from WRF as " MP4/WMV/MOV/F4V/AVI/TS/GIF".Īs for other recording settings like Recording, Mouse, Hotkeys and Others. Click "Video Recorder" in the main interface.įor saving the WRF file only, you are recommended to turn off "Microphone" and turn on "System Sound".Īs for recording area, you should click "Full" while your ARF file is full-screen playback. Launch this software on your computer after its successful installation. ![]() Get precious and unforgettable moment during your stay at Fusion Suites Saigon. Fusion Suites Saigon is a luxury hotel in Ho Chi Minh City, Vietnam, perfect for your next holiday. See 711 traveler reviews, 953 candid photos, and great deals for Fusion. WiFi is available within public areas of the property to help you to stay connected with family and friends.įusion Suites Saigon is a hotel with great comfort and excellent service according to most hotel's guests. Now 72 (Was 121) on Tripadvisor: Fusion Suites Saigon, Ho Chi Minh City. Savor your favorite dishes with special cuisines from Fusion Suites Saigon exclusively for you. Should you desire more, do not hesitate to ask the front desk, we are always ready to accommodate you. Get the best deal for finest quality of spa treatment to unwind and rejuvenate yourself.Ģ4-hours front desk is available to serve you, from check-in to check-out, or any assistance you need. The hotel’s fitness center is a must-try during your stay here. With its unique setting, Fusion Suites Saigon provides a pleasant accommodation for your stay.īe ready to get the unforgettable stay experience by its exclusive service, completed by a full range of facilities to cater all your needs. When staying at a hotel, the design and architecture are two important factors that can spoil your eyes. Pamper yourself with the relaxing treatment that rejuvenates you. ![]() Spa treatment is one of the main features of the hotel. Khach san Fusion Suites Sai Gon Gii thiu Khuyn mi t phng cho on Hng dn t phng Lin h Khch Sn Si Gn ( TP.HCM ) 1. This hotel is very easy to find since it is strategically positioned close to public facilities. The hotel is located only 1.95 km away from Saigon Railway Station. The hotel has a very good location, also near the Tan Son Nhat Airport, which is only 6.13 km away. Staying at Fusion Suites Saigon is a good choice when you are visiting Ben Thanh Ward. ![]() In comparison, the basic set-up of the Xbox 360 game is far more pleasing to the eye: a native 720p framebuffer is joined by 2x multi-sampling anti-aliasing (MSAA), which delivers a crisper and clearer image that doesn't appear too far behind the graphically superior PC game running at the same resolution outside of the occasional higher-quality texture, the core artwork is largely identical between these versions. While this extra layer of coverage actually works quite well in Saints Row: The Third, here it does more harm than good, exaggerating the blurriness of the final image due to the additional upscaling taking place. The quincunx sampling pattern not only smooths over polygon edges, but also blurs over texture details to a degree as well, leading to a soft-focused look that obscures the finer elements of the artwork. Jaggies and other upscaling artifacts are mitigated somewhat by the use of quincunx anti-aliasing (QAA) or something closely approximating it, though this comes at the expense of raw image quality. Additional comparisons with the PC version at max settings are found below. Use the full-screen button in conjunction with the 720p quality setting for the best experience. "Visually, this is a win for Xbox 360 owing to higher rendering resolution, better filtering and anti-aliasing plus improved delivery of assets during LOD streaming." Saints Row 4 compared on Xbox 360 and PS3. Compared to Saints Row: The Third the difference between platforms is now more readily apparent. This results in some additional harshness around geometry edges and effects, along with a degree of fuzziness to the overall image that we usually see on sub-HD titles. That said, the increased use of effects and set-pieces appears to have had a profound impact on how well the game runs on console performance is poor on both platforms, while on PS3 the rendering set-up has seen some substantial changes from Saints Row: The Third in order to accommodate the larger scope of the action on offer in this sequel.Ī look at our head-to-head video and triple-format 720p comparison gallery suggests that the PS3 game retains its 720p vertical resolution but that the horizontal has been scaled back by 25 per cent, giving a 960x720 framebuffer. These dramatic changes successfully infuse Saints Row 4 with its own distinct personality, separating it from both other similar open-world titles and its predecessors. The city of Steelport itself has also transformed into a dark and gloomy alien simulation of its former self - at least in the beginning of the game - with giant transparent shields covering various areas and structures that exhibit a layer of digital noise on the surface, only made noticeable as the camera moves close to them. Of course, the increased scale and scope of the new game also puts greater demands on the the engine than in the previous Saints Row games, with post-processing effects, particles, and lighting all used far more often than before for increased dramatic effect. Saints Row 4 continues this trend, taking the refreshingly preposterous gameplay found in its predecessor and pushing it to even higher levels of insanity, with alien invasions, superpowers and over-the-top self-parody once again high in the mix. In these few simple steps, you'll be able to activate the Vsync function in SCUM which should display much smoother than before.With Saints Row: The Third, there was a sense that Volition's franchise was leaving its GTA-inspired roots behind in order to carve its own path in the world of free-roaming sandbox games, using its irreverent tone, cartoon violence and outrageous action to set it apart from the crowd. ![]() In this case, simply add the "bUseVSync=True" line at the bottom. Sometimes there is a chance that you will not be able to find the "bUseVSync" in your configuration file.
![]() It is best to play only in proven and reliable casinos that have been operating in the gambling entertainment market for more than one year. It would also be useful to clarify the percentage of casino benefits, as well as other significant points, for example, betting limits. When choosing a 3D roulette, pay attention to the quality of graphics, because you want to get maximum realism and impressions from a three-dimensional game. Recommendations for choosing 3D Roulette: Everything happens according to the standard scheme: bets – roulette rotation – payout of winnings. The rules of three-dimensional roulette do not differ from other varieties of this game. Each company tries to add some zest to the game in order to stand out favorably from the rest. It is more realistic and more accurately conveys the atmosphere of a real game.ģD roulette is produced by various manufacturers, including Playtech, Sheriff Gaming, Random Logic and so on. The prefix “3D” indicates only the depth and quality of the implementation of the graphic component of online roulette. 3D roulette boasts one of the most colorful interfaces 3D Roulette | General DescriptionĪs a separate 3D roulette game, it can be either American, European or French (although the vast majority of three-dimensional roulettes are European). As a result, beautiful and functional games appear. Since it is quite difficult to introduce new rules to roulette, and it is not a fact that users will like these innovations, the changes mainly concern its appearance. An interesting application of this is that a square wheel could roll without bouncing on a road that is a matched series of catenary arcs.The popularity of roulette is huge, so the manufacturers of online gambling software are constantly improving it. ![]() If p = − i the expression has a constant imaginary part (namely − i) and the roulette is a horizontal line. Modeling the original curves as curves in the complex plane, let r, f : R → C The resulting roulette is formed by the locus of the generator subjected to the same set of congruence transformations. The fixed curve is kept invariant the rolling curve is subjected to a continuous congruence transformation such that at all times the curves are tangent at a point of contact that moves with the same speed when taken along either curve (another way to express this constraint is that the point of contact of the two curves is the instant centre of rotation of the congruence transformation). If, in this case, the point lies on the circle then the roulette is a cycloid.Ī related concept is a glissette, the curve described by a point attached to a given curve as it slides along two (or more) given curves.įormally speaking, the curves must be differentiable curves in the Euclidean plane. If the rolling curve is a circle and the fixed curve is a line then the roulette is a trochoid. In the case where the rolling curve is a line and the generator is a point on the line, the roulette is called an involute of the fixed curve. More precisely, given a curve attached to a plane which is moving so that the curve rolls, without slipping, along a given curve attached to a fixed plane occupying the same space, then a point attached to the moving plane describes a curve, in the fixed plane called a roulette. Roughly speaking, a roulette is the curve described by a point (called the generator or pole) attached to a given curve as that curve rolls without slipping, along a second given curve that is fixed. In this case the roulette is the cissoid of Diocles. The generator is the vertex of the rolling parabola and describes the roulette, shown in red. A green parabola rolls along an equal blue parabola which remains fixed. ![]() Getting a crew together to play against one another in The Yard seems like a ton of fun and I'm looking forward to trying to give it a go with some of my friends. I only was able to get in a couple of matches in multiplayer, but this is really where I found that The Yard was hitting its stride. Fortunately, multiplayer is included in this mode as well, with each team being able to consist of up to 3 different player-controller characters. I also think that simply facing the computer in The Yard could get old relatively fast. As such, that translation of sim-like gameplay controls to a more arcade-driven experience is a bit awkward, at least at first. Although EA Sports has promised more locations in the future. Players can take their backyard football experiences on the go. Madden 21 has four locations in The Yard at launch. Even though The Yard is offering up something different in the grander Madden NFL 21 package, the gameplay itself still feels obviously similar to all of the other modes. The Yard is a six-on-six game of American football, with players handling both offensive and defensive roles, and capable of doing everything, anywhere on the field. Madden NFL 21 will have a mobile app that supports The Yard: Underground. ![]() For starters, since this game mode is going for something a bit laxer compared to typical Madden game types, I would have preferred for players themselves to feel a bit more arcade-like in how they control. If you are logged in with EA account, you can import that player to your. While I largely enjoyed what I have played of The Yard, I do have a couple of reservations. Another way that is quite interesting and new is you can create a player in The Yard is the mobile version of Madden 21. ![]() Each characters mostly appear in every arc, including Keiichi Maebara, along with his female friends, Rena Ryugu, Mion and Shion Sonozaki, Satoko Hojo and Rika Furude. Higurashi When They Cry is a sound novel later adapted into various anime series, manga, light novels and films.
![]() To prevent CTDs due to Ini File conflicts with some Terrain Mods (mine included), place the entire "z_Snowcap Mod Folder" in your Plugins Folder so that it loads last. This MOD has no dependencies other than coming in last in the Plugins Standing and a bit of Hardware Rendering unless you also play those CTD Maps. I love the smell of Snow in the smells like.salt and shovels and wet shoes and frozen locks and dirty windshields and empty wash bottles and.are you sure you really want this MOD, how about a nice Beach Mod? No, well, OK then, just for you (if you order the Snow-cap Mod in the next 15 minutes) we will give you Runamuck's MOD-o-Matic MOD free, that's right, free, just pay substantial shipping and handling! This MOD has been developed and tested with Windows XP, running SimCity 4 Deluxe. Un-Installing: To un-install the files, simply bulldoze every lot from this download in your cities and delete the files from the plugins folder afterwards.Īny questions or doubts feel free to ask. ![]() MAC Users: File Juicer should enable you to use this installer package. You can change the default installation path, but I strongly suggest to keep the standard folder in order to make future updates and additions easier The program will guide you through the process. These props are not made by me (credits to its creators) and you will need the following dependencies:Īuto Installation: Double-click the installer file to start the installation. In the end, there is a invisible item to finish up the chain. There are 6 items included in this first set, and each have the same item repeated 3 or 4 times, so you have a chance to get the right rotation. I hope someone can enlighten me and again sorry for my english.Want to give some more life to your industrial districts? Now you can, thanks to these simple and easy to use MMP's. I want to be clear that this post is in any means a complaint of the mods that Vester did which actually add an incredible level of realism and I'm am very gratefull for what modders do, I'm only asking because maybe I'm doing something wrong that I'm not aware of. My question here, is what are those proppack and textures for? I suppose they are only that, proppacks and textures for use in various other lots, but just want to be sure they do not have to do with the actual automata replacements.Īlso, the other mods present in that folder work correctly. I saw in vester content from SC4Devotion that he has some proppack and textures that are not the actual replacement for the automatas, I was afraid I was not installing them so that my trains were not working properly, but I actually installed them and everything was the same. I don't know if this was an error or that particular type of cars (SP Lark) was forgot to be rendered in different colors.ģ. Why I know Add 1 with Add 3 was working? because the passenger cars did show level 1 cars and level 3 cars only. I basically did that with all files, even put some together like Add 1 A and Add 3 B but I saw no difference at all in the cars. I put in my Plugin folder only ADD 1 B, opened the game took a screen and then did the same with only Add 1 A. I installed both color schems to see which one I liked the most, the problem is that I don't see any differences between those two files. I installed SP Lark passenger cars, I read the ReadMe file and says there are 2 different color schemes for those cars, those files are named "A" or " B" after the "Add 1, 2 or 3" (these lasts are for showing different levels in those cars). I recently downloaded some automata replacements specifically VDK Trains Vol 19B Passenger Cars (v1.0). I read in another post and also commented on it, and for what I know Steam locomotive cannot be fully replaced. Also I have the freight engine replacement which actually work very good in the game, because I haven't seen the default freight engine from maxis. Very few times I could see the replacement I installed. I could ignore it, but the real problem and most annoying is that it shows like 90% of the times that a train appears. The problem is that every now and then that Maxis default locomotive or steam engine still appears. I downloaded VDK Trains Vol 16D GEvo Freight Engines (v1.0), and as you can see in the picture attached, there is the SE Rep (what I read this means that the ingame Steam engine, the one that looks like a circus train, will be replaced completely by the model I installed. Second I hope Vester is still answering this thread (but seeing it is innactive since 2017 I fear he's not) or if anybody can help, I have several doubts about his mods:ġ. Hello, first off, sorry for my English, I'm not a native speaker. |
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